Changelog

Version 3.1.1
01.07.2026
  • Added: Mapterhorn terrain tiles — premium terrain elevation source with improved tile fetching and error handling
  • Added: Coastline/river map size limit — prevents oversized OSM requests for water features
  • Added: Optional update checker — update check can now be disabled or ignored
  • Added: Export warnings — shows an error and skips export if no export folder is set
  • Changed: Single Color Mode now dynamically calculates extrusion heights based on map height
  • Changed: Reduced parallel Overpass requests to 1 to prevent rate limiting on large maps (HTTP 429)
  • Changed: Trail stability improvements using the Remesh + Shapely approach
  • Changed: Buggy terrain fix made optional instead of always applied
  • Changed: Tile counter added to the debug console during OSM fetching
  • Changed: Auto-export disabled for multi-tile maps
  • Fixed: Trail cutting through the map on text-based shapes
  • Fixed: Buggy Remesh for cutouts deeper than 30mm
  • Fixed: Some trails not creating cutouts when intersecting other trails
  • Fixed: Wrong normals on shapes after Grid Fill (causing raycast failures)
  • Fixed: Trail Raycast default height
  • Fixed: Post-process operators having the wrong object selected
  • Fixed: SCM trail origin being placed at world origin
  • Changed: Single Color Mode boolean changed to Manifold to prevent artifacts when curve touches shape border
Version 3.1
21.06.2026
  • Added: Puzzle Configurator — browser-based interface to create custom puzzle maps
  • Added: Custom input for Road height
  • Added: Generated-maps counter tracked in Advanced -> Additional Info
  • Added: File Picker now filters and shows only valid files
  • Added: Automatic Addon version updater
  • Added: Russian translation
  • Changed: Replaced custom geometry processing with a Shapely-based pipeline for all Elements — far more robust and faster than booleans, with fewer vertices and no downsides
  • Changed: OSM fetching is now parallelized and pre-fetched during the Elevation download — way fewer requests, saving a lot of time for element-heavy maps
  • Changed: Improved Progress Bar status updates
  • Changed: Hexagon Outer shape now has 6 text input fields instead of 4
  • Changed: Minimum required Blender version is now 5.1 instead of 4.5 due to the bundled python wheels
  • Fixed: GPX import dropping path segments at overlapping points
  • Fixed: Stray single vertices requiring manual smoothing
  • Fixed: Elevation cache not being deleted properly
  • Fixed: Crash when a trail object is empty after a boolean operation
Version 3.0
29.03.2026
  • Added: Printable icons to text-based shapes
  • Added: SVG Import
  • Added: Custom Text Import
  • Added: Roads
  • Added: Variable aspect ratio for the Ellipse shape
  • Added: Variable Width/Height for the Rectangle shape (previously only squares)
  • Added: Progress Bar replacing the console window
  • Added: New export format: .3mf (requires the 3mf addon by Clonephaze)
  • Added: Default export folder setting in the addon preferences
  • Added: Oceans (Experimental)
  • Added: Rock elements (mainly for mountain tips)
  • Added: Farmland elements
  • Added: Bevel setting to plate shapes
  • Added: Opentopography as an optional API for elevation data
  • Added: GPX files from more sources are now compatible
  • Added: Option to disable auto .3mf exports or automated exports
  • Added: Chinese and German translation
  • Changed: Completely restructured the addon code
  • Changed: Optimized mountain coloring for fewer color switches — outside walls now correctly colored at threshold instead of staying green
  • Changed: Sliding/Jigsaw puzzles, holders and connectors are now part of the addon (Special category in the Advanced Tab)
  • Changed: Sliding/Jigsaw puzzles generated with just one click
  • Changed: Sliding/Jigsaw puzzles are now compatible with Multi-generation
  • Changed: More flexibility for text-based shapes
  • Changed: Completely reworked the "Merge with Map" function — now 4 different options: Paint on Map, Project but keep as separate object, Single Color mode, Negative
  • Changed: Elements won't generate if the map area is too big to prevent crashes (individual limit per element)
  • Changed: Restructured the UI
  • Fixed: Objects are now properly cleared when using X and Y Terrain Offset
Version 2.6
12.01.2026
  • Added: Buildings — enable them in the Elements tab of the Advanced Settings
  • Added: support for another GPX file format (rte)
  • Added: Option to set how many retries each API request should have before timing out
  • Fixed: Trails merging with maps
  • Fixed: Single Color mode on flat maps (minThickness 2mm)
Version 2.5
25.11.2025
  • Added: New icons for buttons
  • Added: You can now create, load and delete Presets
  • Fixed: xTerrain/yTerrain Offset not working correctly with text-based shapes
  • Fixed: Shape Rotation not working correctly with text-based shapes
  • Fixed: Magnet Holes/Dovetails not working correctly with text-based shapes
  • Fixed: Magnet Holes/Dovetails not working correctly with rotated shapes
  • Fixed: Merge-With-Map had some minor issues
Version 2.4
06.11.2025
  • Added: Bottom Mark Cutout — option to create the bottom mark as a cutout instead of a separate object
  • Added: Feature to just add the Trail to existing Maps
  • Added: Feature to Merge Trails into Maps so they can be printed separately (Single Color mode)
  • Change: Export files as STL if all objects have only 1 Material
  • Change: Changed Manual Export so you can now choose what export format you want to use
  • Change: Independent Tile Option — tiles lowest Z-point no longer relies on the initial tile
  • Fixed: Fixed bug with Overwrite Path Elevation on some specific cases
Version 2.3
01.10.2025
  • Added the option to color in Glaciers
  • Fixed: Wrong scale calculation when having Scale Mode set to "Coordinates"
  • Fixed: Weird results when having "Plate Insert" value for text shapes too high
Version 2.2
12.09.2025
  • You can now generate elements as separate objects
  • Option to Add contour lines as separate objects
Version 2.1
30.08.2025
  • Big Improvement on Reliability of Water Generation
  • Added option to include Forest/City boundaries
  • Made Terrain Tiles the Default API
  • Added Feature to Add Magnet Holes
  • Added Feature to Add Dovetail Cutouts
  • Added Feature to Extrude a Map after Generation
  • Added Feature to Automatically color mountains
  • Objects that contain Materials will now be exported as .obj instead of STL to keep the Color
Version 2.0
19.07.2025
  • Increased Default Cache Limit
  • Made Cache Size Variable
  • Added MapZen Terrain Tiles as API
  • Added nzdem8m and eudem25m Datasets to Opentopodata
  • Added Option to use your own Opentopo host
  • Added Option to import Water (Lakes, ponds) as a Separate STL file
  • Added Feature to place Pins based on City names
  • Added option to "Merge" objects into the Map
  • Added Octagon Shape with Text
  • Added Hexagon Shape with Text on the Sides
  • Overwrite Path Elevation will be ignored in Single Color mode
  • Option to calculate the scale based on 2 coordinates
  • Option to Generate Map based on a Point and a Radius
  • Option to Generate Map based on 2 points
  • Delete Non-Manifold Objects of Water
  • Debug Popup window to see used Settings for a Map
  • Option to Insert Map into a Plate for some Shapes
  • Option to place Pins based on Coordinates or City Names
Version 1.0
30.03.2025
  • Initial Release